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	<title>Comments on: Building a 16:3 scale Labyrinth</title>
	<link>http://www.descendingashtray.com/archives/190</link>
	<description>Collaborations in Art by Gabe Lueders and Dave Selden</description>
	<pubDate>Tue, 06 Jan 2009 10:31:11 +0000</pubDate>
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		<item>
		<title>By: Descending Ashtray &#187; That is One A-Maze-ing game.</title>
		<link>http://www.descendingashtray.com/archives/190#comment-5005</link>
		<dc:creator>Descending Ashtray &#187; That is One A-Maze-ing game.</dc:creator>
		<pubDate>Tue, 10 Oct 2006 06:58:51 +0000</pubDate>
		<guid>http://www.descendingashtray.com/archives/190#comment-5005</guid>
		<description>[...] Dan, Bruce and Andrew came over tonight to help assemble the Labyrinth game&#8217;s X-Y tilting mechanism. Although it&#8217;s still got a ways to go before it&#8217;s complete, it is really starting to take tangible shape. I laughed uncontrollably for several minutes when we finally put the game board in the box. What a ridiculous idea, but marvelous at the same time. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Dan, Bruce and Andrew came over tonight to help assemble the Labyrinth game&#8217;s X-Y tilting mechanism. Although it&#8217;s still got a ways to go before it&#8217;s complete, it is really starting to take tangible shape. I laughed uncontrollably for several minutes when we finally put the game board in the box. What a ridiculous idea, but marvelous at the same time. [&#8230;]</p>
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		<title>By: Descending Ashtray &#187; Cutting Perfect Parts Repetitively</title>
		<link>http://www.descendingashtray.com/archives/190#comment-4755</link>
		<dc:creator>Descending Ashtray &#187; Cutting Perfect Parts Repetitively</dc:creator>
		<pubDate>Mon, 09 Oct 2006 05:17:25 +0000</pubDate>
		<guid>http://www.descendingashtray.com/archives/190#comment-4755</guid>
		<description>[...] I spent most of today working on this case for the Labyrinth game. It&#8217;s really starting to take (enormous) shape. This box housing the game board and golf ball diverting mechanism is 32 inches tall, 57 inches long and 47.5 inches wide. Pretty big! [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] I spent most of today working on this case for the Labyrinth game. It&#8217;s really starting to take (enormous) shape. This box housing the game board and golf ball diverting mechanism is 32 inches tall, 57 inches long and 47.5 inches wide. Pretty big! [&#8230;]</p>
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		<title>By: Bruce</title>
		<link>http://www.descendingashtray.com/archives/190#comment-4119</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Thu, 28 Sep 2006 20:34:42 +0000</pubDate>
		<guid>http://www.descendingashtray.com/archives/190#comment-4119</guid>
		<description>Yeah, now if we can only figure out how that "automation" is going to work...</description>
		<content:encoded><![CDATA[<p>Yeah, now if we can only figure out how that &#8220;automation&#8221; is going to work&#8230;</p>
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		<title>By: Andrew</title>
		<link>http://www.descendingashtray.com/archives/190#comment-4112</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 27 Sep 2006 18:20:43 +0000</pubDate>
		<guid>http://www.descendingashtray.com/archives/190#comment-4112</guid>
		<description>This thing is amazing, even in 'manual' mode. I can't wait for the automation!</description>
		<content:encoded><![CDATA[<p>This thing is amazing, even in &#8216;manual&#8217; mode. I can&#8217;t wait for the automation!</p>
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		<title>By: Gabe</title>
		<link>http://www.descendingashtray.com/archives/190#comment-4110</link>
		<dc:creator>Gabe</dc:creator>
		<pubDate>Wed, 27 Sep 2006 12:26:22 +0000</pubDate>
		<guid>http://www.descendingashtray.com/archives/190#comment-4110</guid>
		<description>Looks like a lot of fun!  Have you figured out the elevation problem yet?  I want to play with it!</description>
		<content:encoded><![CDATA[<p>Looks like a lot of fun!  Have you figured out the elevation problem yet?  I want to play with it!</p>
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